🎨 Put svg image generation in a dedicated datasource

This commit is contained in:
2024-04-01 19:32:35 +02:00
parent 9071b0073c
commit 014a0c2c57
7 changed files with 283 additions and 196 deletions

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@@ -5,12 +5,12 @@ use std::rc::Rc;
use const_format::formatcp;
use dioxus::prelude::*;
use rand::distributions::{Alphanumeric, DistString};
use tracing::{debug, error, warn};
use validator::{Validate, ValidateArgs, ValidateEmail, ValidationError, ValidationErrors};
use zxcvbn::zxcvbn;
use crate::base::{Session, SESSION};
use crate::data::datasources::random_svg_generators::{generate_random_svg_shape, ShapeConfig};
use super::button::{LoginButton, RegisterButton};
use super::modal::{Modal, Severity};
@@ -47,36 +47,6 @@ const SHAPE_2_COLORS_STR: &str = formatcp!(
const SHAPE_3_COLORS_STR: &str = formatcp!(
"{COLOR_TERNARY_120},{COLOR_TERNARY_110},{COLOR_TERNARY_100},{COLOR_TERNARY_90},{COLOR_TERNARY_80}");
async fn generate_random_avatar(url: String) -> Option<String> {
let seed = Alphanumeric.sample_string(&mut rand::thread_rng(), 16);
let req = format!(
"https://{url}/7.x/shapes/svg?\
seed={seed}&\
backgroundColor={BACKGROUND_COLORS_STR}&\
shape1Color={SHAPE_1_COLORS_STR}&\
shape2Color={SHAPE_2_COLORS_STR}&\
shape3Color={SHAPE_3_COLORS_STR}"
);
let mut res: Option<String> = None;
match reqwest::get(req).await {
Ok(result) => {
match result.text().await {
Ok(svg) => {
res = Some(svg);
}
Err(err) => {
error!("Error during placeholder loading: {}", err);
}
};
}
Err(err) => {
error!("Error during placeholder loading: {}", err);
}
};
res
}
const REQUIRED_ERROR_NAME: &str = "required";
const REQUIRED_ERROR_HELPER_TEXT: &str = "This field must be completed";
@@ -591,12 +561,7 @@ impl<'a> PasswordSuggestionsModalConfig<'a> {
}
}
#[derive(Props, Clone, PartialEq)]
pub struct LoginProps {
dicebear_hostname: Option<String>,
}
pub fn Login(props: LoginProps) -> Element {
pub fn Login() -> Element {
debug!("Login rendering");
let mut data = use_signal(Data::new);
@@ -632,31 +597,23 @@ pub fn Login(props: LoginProps) -> Element {
let mut spinner_animated = use_signal(|| false);
let mut id_placeholder = use_signal(|| LOGIN_ID_PLACEHOLDER);
let url = props
.dicebear_hostname
.unwrap_or("dicebear.tools.adrien.run".to_string());
let mut random_avatar_future = use_resource(move || {
to_owned![url];
async move { generate_random_avatar(url).await }
let mut random_avatar_future = use_resource(move || async move {
let shape_config = ShapeConfig::new(
BACKGROUND_COLORS_STR,
SHAPE_1_COLORS_STR,
SHAPE_2_COLORS_STR,
SHAPE_3_COLORS_STR,
);
generate_random_svg_shape(Some(&shape_config)).await
});
let avatar = match &*random_avatar_future.read_unchecked() {
Some(Some(svg)) => {
rsx!(div {
Some(svg) => Some(rsx! {
div {
class: ClassName::LOGIN_FORM_PHOTO_CONTENT,
dangerous_inner_html: svg.as_str(),
})
}
Some(None) => {
warn!("No profile image set or generated, display the placeholder");
rsx!(div {
class: ClassName::LOGIN_FORM_PHOTO_CONTENT,
img {
src: "./images/login-profile-placeholder.svg"
}
})
}
}
}),
None => None,
};

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@@ -1,13 +1,14 @@
use std::collections::HashMap;
use std::fmt;
use std::sync::OnceLock;
use dioxus::prelude::*;
use rand::distributions::{Alphanumeric, DistString};
use tracing::{error, warn};
use super::button::{ErrorButton, SuccessButton, WarningButton};
use crate::data::datasources::random_svg_generators::{
generate_random_svg_avatar, AvatarConfig, AvatarFeeling,
};
include!(concat!(env!("OUT_DIR"), "/style_vars.rs"));
use style::{COLOR_CRITICAL_100, COLOR_SUCCESS_100, COLOR_WARNING_100};
@@ -20,23 +21,25 @@ pub enum Severity {
Warning,
Critical,
}
impl fmt::Display for Severity {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
let repr = match self {
Self::Ok => "Severity::Ok",
Self::Warning => "Severity::Warning",
Self::Critical => "Severity::Critical",
};
write!(f, "{repr}")
}
}
struct DicebearConfig<'a> {
gesture: &'a str,
color: &'a str,
browns: Vec<u32>,
eyes: Vec<u32>,
lips: Vec<u32>,
fn avatar_configs() -> &'static HashMap<Severity, AvatarConfig<'static>> {
static HASHMAP: OnceLock<HashMap<Severity, AvatarConfig>> = OnceLock::new();
HASHMAP.get_or_init(|| {
let mut configs = HashMap::new();
configs.insert(
Severity::Critical,
AvatarConfig::new(AvatarFeeling::Alerting, COLOR_CRITICAL_100),
);
configs.insert(
Severity::Warning,
AvatarConfig::new(AvatarFeeling::Warning, COLOR_WARNING_100),
);
configs.insert(
Severity::Ok,
AvatarConfig::new(AvatarFeeling::Ok, COLOR_SUCCESS_100),
);
configs
})
}
#[derive(Props, Clone, PartialEq)]
@@ -49,131 +52,20 @@ pub struct ModalProps {
pub on_confirm: Option<EventHandler<MouseEvent>>,
}
fn dicebear_variants() -> &'static HashMap<Severity, DicebearConfig<'static>> {
static HASHMAP: OnceLock<HashMap<Severity, DicebearConfig>> = OnceLock::new();
HASHMAP.get_or_init(|| {
let mut variants = HashMap::new();
variants.insert(
Severity::Critical,
DicebearConfig {
gesture: "wavePointLongArms",
color: COLOR_CRITICAL_100,
browns: vec![2, 6, 11, 13],
eyes: vec![2, 4],
lips: vec![1, 2, 7, 11, 19, 20, 24, 27],
},
);
variants.insert(
Severity::Warning,
DicebearConfig {
gesture: "pointLongArm",
color: COLOR_WARNING_100,
browns: vec![2, 5, 10, 13],
eyes: vec![1, 3],
lips: vec![1, 2, 4, 8, 10, 13, 18, 21, 29],
},
);
variants.insert(
Severity::Ok,
DicebearConfig {
gesture: "okLongArm",
color: COLOR_SUCCESS_100,
browns: vec![1, 3, 4, 7, 8, 9, 12],
eyes: vec![5],
lips: vec![3, 5, 9, 14, 17, 22, 23, 25, 30],
},
);
variants
})
}
fn render_dicebear_variants(values: &[u32]) -> String {
values
.iter()
.map(|l| format!("variant{:02}", l))
.collect::<Vec<String>>()
.join(",")
}
async fn generate_random_figure(url: &str, severity: &Severity) -> Option<String> {
let mut res: Option<String> = None;
let config = match dicebear_variants().get(severity) {
Some(config) => config,
None => {
error!("No dicebear configuration found for \"{severity}\"");
return res;
}
};
let seed = Alphanumeric.sample_string(&mut rand::thread_rng(), 16);
let color = config.color;
let gesture = config.gesture;
let rendered_browns = render_dicebear_variants(&config.browns);
let rendered_eyes = render_dicebear_variants(&config.eyes);
let rendered_lips = render_dicebear_variants(&config.lips);
let req = format!(
"https://{url}/7.x/notionists/svg?\
seed={seed}&\
backgroundColor={color}&\
gestureProbability=100&gesture={gesture}&\
browsProbability=100&brows={rendered_browns}&\
eyesProbability=100&eyes={rendered_eyes}&\
lipsProbability=100&lips={rendered_lips}"
);
match reqwest::get(req).await {
Ok(result) => {
match result.text().await {
Ok(svg) => {
res = Some(svg);
}
Err(err) => {
error!("Error during placeholder loading: {}", err);
}
};
}
Err(err) => {
error!("Error during placeholder loading: {}", err);
}
};
res
}
#[component]
pub fn Modal(props: ModalProps) -> Element {
// TODO: Use configuration file
let url = "dicebear.tools.adrien.run";
let avatar_config = avatar_configs().get(&props.severity);
let random_figure_future =
use_resource(move || async move { generate_random_figure(url, &props.severity).await });
use_resource(move || async move { generate_random_svg_avatar(avatar_config).await });
let figure = match &*random_figure_future.read_unchecked() {
Some(Some(svg)) => Some(rsx! {
let icon = match &*random_figure_future.read_unchecked() {
Some(svg) => Some(rsx! {
div {
class: ClassName::MODAL_CONTENT_ICON_PLACEHOLDER,
dangerous_inner_html: svg.as_str(),
}
}),
Some(None) => {
warn!("No profile image set or generated, display the placeholder");
let path = match &props.severity {
Severity::Ok => "./images/modal-default-ok-icon.svg",
Severity::Warning => "./images/modal-default-warning-icon.svg",
Severity::Critical => "./images/modal-default-critical-icon.svg",
};
Some(rsx! {
div {
class: ClassName::MODAL_CONTENT_ICON_PLACEHOLDER,
img {
src: path
}
}
})
}
None => None,
};
@@ -183,7 +75,7 @@ pub fn Modal(props: ModalProps) -> Element {
Severity::Critical => ErrorButton,
};
figure.as_ref()?;
icon.as_ref()?;
rsx! {
style { {STYLE_SHEET} },
@@ -196,7 +88,7 @@ pub fn Modal(props: ModalProps) -> Element {
div {
class: ClassName::MODAL_CONTENT_ICON,
{figure}
{icon}
},
div {

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@@ -70,6 +70,10 @@ $modal-max-height: 55vh;
width: calc(100% + (2 * $border-normal-width));
height: calc(100% - (2 * $border-normal-width));
}
svg {
width: 105%;
}
}
&__title {

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@@ -0,0 +1 @@
pub(crate) mod random_svg_generators;

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@@ -0,0 +1,231 @@
use std::collections::HashMap;
use std::fmt;
use std::io::Result as IoResult;
use std::sync::OnceLock;
use rand::distributions::{Alphanumeric, DistString};
use reqwest::Result as RequestResult;
use tokio::fs::read_to_string;
use tracing::error;
#[derive(Eq, PartialEq, Hash)]
pub enum AvatarFeeling {
Ok,
Warning,
Alerting,
}
impl fmt::Display for AvatarFeeling {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
let repr = match self {
Self::Ok => "Ok",
Self::Warning => "Warning",
Self::Alerting => "Alerting",
};
write!(f, "{repr}")
}
}
pub struct AvatarConfig<'a> {
feeling: AvatarFeeling,
background_color: &'a str,
}
impl<'a> AvatarConfig<'a> {
pub fn new(feeling: AvatarFeeling, background_color: &'a str) -> Self {
Self {
feeling,
background_color,
}
}
}
enum DicebearType {
Notionists,
Shapes,
}
impl fmt::Display for DicebearType {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
let repr = match self {
Self::Notionists => "notionists",
Self::Shapes => "shapes",
};
write!(f, "{repr}")
}
}
struct DicebearConfig<'a> {
gesture: &'a str,
browns: Vec<u32>,
eyes: Vec<u32>,
lips: Vec<u32>,
}
fn dicebear_variants() -> &'static HashMap<AvatarFeeling, DicebearConfig<'static>> {
static HASHMAP: OnceLock<HashMap<AvatarFeeling, DicebearConfig>> = OnceLock::new();
HASHMAP.get_or_init(|| {
let mut variants = HashMap::new();
variants.insert(
AvatarFeeling::Alerting,
DicebearConfig {
gesture: "wavePointLongArms",
browns: vec![2, 6, 11, 13],
eyes: vec![2, 4],
lips: vec![1, 2, 7, 11, 19, 20, 24, 27],
},
);
variants.insert(
AvatarFeeling::Warning,
DicebearConfig {
gesture: "pointLongArm",
browns: vec![2, 5, 10, 13],
eyes: vec![1, 3],
lips: vec![1, 2, 4, 8, 10, 13, 18, 21, 29],
},
);
variants.insert(
AvatarFeeling::Ok,
DicebearConfig {
gesture: "okLongArm",
browns: vec![1, 3, 4, 7, 8, 9, 12],
eyes: vec![5],
lips: vec![3, 5, 9, 14, 17, 22, 23, 25, 30],
},
);
variants
})
}
fn render_dicebear_variants(values: &[u32]) -> String {
values
.iter()
.map(|l| format!("variant{:02}", l))
.collect::<Vec<String>>()
.join(",")
}
async fn fetch_text(req: String) -> RequestResult<String> {
reqwest::get(req).await?.text().await
}
async fn read_file(path: &str) -> IoResult<String> {
read_to_string(path).await
}
async fn fetch_dicebear_svg(
r#type: &DicebearType,
req_fields: &Vec<String>,
placeholder_path: Option<&str>,
) -> String {
// TODO: Use configuration file
let url = "dicebear.tools.adrien.run";
let seed = Alphanumeric.sample_string(&mut rand::thread_rng(), 16);
let type_str = r#type.to_string();
let url = format!(
"https://{url}/7.x/{type_str}/svg?seed={seed}{}{}",
if !req_fields.is_empty() { "&" } else { " " },
req_fields.join("&")
);
let text = match fetch_text(url).await {
Ok(text) => Some(text),
Err(err) => {
error!("Error during placeholder loading: {}", err);
match placeholder_path {
Some(placeholder_path) => match read_file(placeholder_path).await {
Ok(content) => Some(content),
Err(err) => {
error!(
"Error during to read {placeholder_path} file: {}",
err.to_string()
);
None
}
},
None => None,
}
}
};
text.unwrap_or("".to_string())
}
pub async fn generate_random_svg_avatar<'a>(config: Option<&'a AvatarConfig<'a>>) -> String {
let (variant, feeling) = match config {
Some(config) => (dicebear_variants().get(&config.feeling), &config.feeling),
None => (None, &AvatarFeeling::Alerting),
};
let mut req_fields = Vec::<String>::new();
if let Some(config) = config {
req_fields.push(format!("backgroundColor={}", config.background_color));
}
if let Some(variant) = variant {
req_fields.push(format!(
"gestureProbability=100&gesture={}",
&variant.gesture
));
req_fields.push(format!(
"&browsProbability=100&brows={}",
render_dicebear_variants(&variant.browns)
));
req_fields.push(format!(
"&eyesProbability=100&eyes={}",
render_dicebear_variants(&variant.eyes)
));
req_fields.push(format!(
"&lipsProbability=100&lips={}",
render_dicebear_variants(&variant.lips)
));
}
let placeholder_path = match feeling {
AvatarFeeling::Ok => "./images/modal-default-ok-icon.svg",
AvatarFeeling::Warning => "./images/modal-default-warning-icon.svg",
AvatarFeeling::Alerting => "./images/modal-default-critical-icon.svg",
};
fetch_dicebear_svg(
&DicebearType::Notionists,
&req_fields,
Some(placeholder_path),
)
.await
}
pub struct ShapeConfig<'a> {
background_color: &'a str,
shape_1_color: &'a str,
shape_2_color: &'a str,
shape_3_color: &'a str,
}
impl<'a> ShapeConfig<'a> {
pub fn new(
background_color: &'a str,
shape_1_color: &'a str,
shape_2_color: &'a str,
shape_3_color: &'a str,
) -> Self {
Self {
background_color,
shape_1_color,
shape_2_color,
shape_3_color,
}
}
}
pub async fn generate_random_svg_shape<'a>(config: Option<&'a ShapeConfig<'a>>) -> String {
let mut req_fields = Vec::<String>::new();
if let Some(config) = config {
req_fields.push(format!("backgroundColor={}", config.background_color));
req_fields.push(format!("shape1Color={}", config.shape_1_color));
req_fields.push(format!("shape2Color={}", config.shape_2_color));
req_fields.push(format!("shape3Color={}", config.shape_3_color));
}
fetch_dicebear_svg(&DicebearType::Shapes, &req_fields, None).await
}

1
src/data/mod.rs Normal file
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@@ -0,0 +1 @@
pub(crate) mod datasources;

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@@ -1,8 +1,9 @@
#![allow(non_snake_case)]
pub mod components;
pub mod matrix_interface;
pub mod utils;
mod components;
mod data;
mod matrix_interface;
mod utils;
use dioxus::prelude::*;
use tokio::time::{sleep, Duration};