♻️ Add Session domain entity

This commit is contained in:
2024-04-10 12:48:01 +02:00
parent eb81b3252c
commit a7bccfa779
6 changed files with 32 additions and 28 deletions

View File

@@ -17,6 +17,7 @@ use matrix_sdk::{
use tokio::select;
use log::{debug, error, warn};
use crate::domain::model::session::Session;
use crate::ui::components::chats_window::interface::Interface as ChatsWinInterface;
// #[derive(Clone, Debug)]
@@ -243,33 +244,6 @@ pub async fn login(
error!("=== LOGIN END ===");
}
pub struct Session {
pub homeserver_url: Option<String>,
pub username: Option<String>,
pub password: Option<String>,
pub is_logged: bool,
}
impl Session {
pub fn new() -> Self {
Self {
homeserver_url: None,
username: None,
password: None,
is_logged: false,
}
}
pub fn update(
&mut self,
homeserver_url: Option<String>,
username: Option<String>,
password: Option<String>,
) {
self.homeserver_url = homeserver_url;
self.username = username;
self.password = password;
}
}
pub static APP_SETTINGS: GlobalSignal<AppSettings> = Signal::global(AppSettings::new);
pub static ROOMS: GlobalSignal<ByIdRooms> = Signal::global(ByIdRooms::new);
pub static SESSION: GlobalSignal<Session> = Signal::global(Session::new);